An additional (Desktop, Console and Mobile versions) 3 / (Old-gen console version) 2 / 1 NPC(s) can be encountered that do not move into houses.Įach town NPC requires a suitable, vacant house. There are currently (Desktop, Console and Mobile versions) 26 / (Old-gen console version) 21 / 19 Town NPCs, (Desktop, Console and Mobile versions) 8 / (Old-gen console and 3DS versions) 6 of whom normally appear in Hardmode. However, a rescued NPC will stay rescued, and respawn without needing to be found again. the 50 SC requirement for the Merchant), that has to be met again for the respawn. (Old-gen console and 3DS versions) If the NPC has an inventory or population requirement for their initial spawn (e.g. If an NPC is killed, they will respawn after a delay, as long as a suitable vacant house is still available.
They do not suffer from fall damage and their health regenerates over time.
NPCs have limited health and can take damage, and ultimately die from enemies, traps, lava, or (Desktop, Console and Mobile versions) by drowning in water however, they cannot be attacked directly by players (outside of special Voodoo Doll accessories, Rotten Eggs, or the Flymeal (Desktop, Console and Mobile versions)). They remain still in their assigned houses at night and during certain events. Town NPCs generally walk around during the day. bases) with several integrated houses, to serve as their safe area. Players tend to utilize this effect by building large structures (e.g. However, this enemy spawn reduction effect will be weaker in the Underworld, and is negated in some circumstances (see Town § Notes for details). NPCs can reduce enemy spawn rates in the area, the effectiveness of which will increase as more NPCs are present, capped at 3 NPCs.
They move into structures the player must provide, known as houses, which are generally required for town NPCs to remain available. Most NPCs are town NPCs, appearing after various milestones are achieved in game advancement. Some NPCs also have other options that perform other functions. They sell items to players in exchange for coins, and can be sold items by a player to obtain coins. Most NPCs are vendors, displaying a shop inventory when the " Shop" option is selected. Standing near an NPC and pressing the ⚷ Open / Activate button on them will open a dialogue window with one or more options for the player to select. NPCs are friendly automated non-player characters that provide services to players. For a complete list of NPC names, see NPC names.